Unity / C# Tutorial | Helicopter Game 3D – CS50’s Intro to Game Development

Learn game development by creating Helicopter Game 3D using Unity, C#, and Blender. The principles you learn can apply to any programming language.

This beginner’s course teaches the foundations of game development. This video is lecture 8 of CS50’s Intro to Game Development from Harvard University.

Check out the full course playlist:


⌨️ (0:00:00) Introduction
⌨️ (0:07:36) Unity
⌨️ (0:12:11) C#
⌨️ (0:17:24) Blender
⌨️ (0:19:09) GameObjects
⌨️ (0:29:32) Components
⌨️ (0:38:28) Composition vs. Inheritance
⌨️ (0:40:29) MonoBehaviours
⌨️ (0:56:46) Colliders and Triggers
⌨️ (1:14:49) Prefabs and Spawning
⌨️ (1:45:14) Texture Scrolling
⌨️ (1:49:26) Audio
⌨️ (1:54:08) Asset Store
⌨️ (1:55:30) In Conclusion

Lecture taught by Colton T. Ogden. Thanks to Harvard’s CS50 for giving us permission to post this lecture. Checkout their YouTube channel for more great lectures:

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